Campagna |
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IE IFdON THoT LAdW LGDS RdDF SiSR DID LEAT Libertà RdN UIO SdF |
Era |
Ede Ep Gg - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Executioners are masters of the kusarigama, they have their own style of wielding it; instead of wielding it like a scythe, they prefer to wield it like a claw. Even though these powerful warriors will kill most of the enemies they face, they like to play it safe by poisoning their weapon. Most foolhardy archers think they can easily defeat an Executioner, however they likely have not been acquainted with the weight and chain that makes the kusarigama such an effective weapon.
Note speciali: Due to this unit's relationship with its deity it is granted a magical body in which the magic is manifested as self-healing and thus this unit recovers 3 HP per turn. The victims of this unit's poison will continually take damage until they can be cured in town or by a unit which cures.Questa unità è in grado di rallentare i suoi nemici, dimezzando il loro movimento e i danni dei loro attacchi fino alla fine del turno.
Avanza da: | Slayer |
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Avanza come: | |
Costo: | 65 |
PF: | 62 |
Movimento: | 4 |
PE: | 150 |
Level: | 3 |
Allineamento: | caotico |
ID | Minotaur Executioner |
Abilità: | divine health |
kusarigama lama | 8 - 5 ravvicinato | poison | |
kusarigama impatto | 9 - 3 a distanza | rallenta |
Resistenze: | |
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lama | 10% |
perfora | 20% |
impatto | 20% |
fuoco | -10% |
freddo | 10% |
esoterico | -30% |
Terreno | Costo di movimento | Difesa |
---|---|---|
Abisso | 99 | 20% |
Acque basse | 3 | 20% |
Acque profonde | 99 | 10% |
Campo di funghi | 2 | 40% |
Caverna | 1 | 40% |
Colline | 1 | 40% |
Foresta | 1 | 50% |
Montagne | 1 | 50% |
Neve | 2 | 20% |
Palude | 3 | 20% |
Parete di caverna | 99 | 20% |
Prateria | 1 | 30% |
Sabbia | 2 | 30% |
Villaggio | 1 | 50% |